RS-13973Community server
Staging Crossjoin Test
Offline 91.1.111.20:28025 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Staging Crossjoin Test?
Currently, Staging Crossjoin Test is offline; the last sighting was 18 days 5 hours ago.
How is Staging Crossjoin Test ranked?
On player hours across seven days, Staging Crossjoin Test is #13,973, inside the top 61% of all ranked servers.
Tags and filters
Where does Staging Crossjoin Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Staging Crossjoin Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Staging Crossjoin Test?
The game's server browser reads the tags that Staging Crossjoin Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs165824 (Build): Running game build 165824; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Staging Crossjoin Test?
A procedural map, created by the game, is in use on Staging Crossjoin Test.
Which settings and rules apply on Staging Crossjoin Test?
The name Staging Crossjoin Test does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What version is Staging Crossjoin Test running?
On Windows, Staging Crossjoin Test operates Rust network protocol 2634 and build 165824. The protocol must match for you to join; Steam will update your game.
What is the location of Staging Crossjoin Test?
No region is published by Staging Crossjoin Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 91.1.111.20:28025.
What is the uptime of Staging Crossjoin Test?
Staging Crossjoin Test is offline now; the last time it was seen was 18 days 5 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 25 September 2026.
Wipe schedule
When does Staging Crossjoin Test wipe?
Too few wipes are recorded for Staging Crossjoin Test to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 5 hours ago.
Connection
What is the process to join Staging Crossjoin Test?
To connect manually, open the console with F1 and type client.connect 91.1.111.20:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.