Top Rust ServersObservatory · live
Live Servers11,465 Players40,859 Populated3,275 Fresh wipes · 3h88 Scanevery 5 min

RS-15516Community server

perf-tests-local

Offline 91.1.111.20:28185 checked 23d ago

Connect
Players now
0/ ?
7-day average
0
peak –
Rank
#15,516
no region published
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 20 SepSat 19 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 11:00 UTC23d ago 0 – running 0
Sat 19 Sep, 13:35 UTC24d ago 0 – 0.9 days 0
Thu 17 Sep, 06:31 UTC27d ago 0 – 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on perf-tests-local?

Currently, perf-tests-local is offline; the last sighting was 23 days 21 hours ago.

Where does perf-tests-local sit in the rankings?

On player hours across seven days, perf-tests-local is #15,516, inside the top – of all ranked servers.

Tags, lists, and filters

Where does perf-tests-local appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include perf-tests-local: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the tags on perf-tests-local?

The game's server browser reads the tags that perf-tests-local publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What map is used on perf-tests-local?

perf-tests-local uses a procedural map, which the game generates.

What does perf-tests-local run for rules and settings?

No gather rate is given in the name perf-tests-local. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.

Server info

What version is perf-tests-local running?

Rust network protocol 2633 and build 163493 is what perf-tests-local runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for perf-tests-local?

There is no region published by perf-tests-local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 91.1.111.20:28185 is its address.

Is perf-tests-local currently online?

Currently offline is perf-tests-local, last seen 23 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 16 September 2026.

Wipe details

What can you expect on wipe day on perf-tests-local?

The average busiest count over recent wipes is 0 players. The peak of the latest wipe came 0 hours after it began.

When does perf-tests-local wipe?

Wipes on perf-tests-local follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 21 hours ago.

How to join

What is the process to join perf-tests-local?

To connect manually, open the console with F1 and type client.connect 91.1.111.20:28185. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp0
Max players Player slots: 0.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol To join, your game must be on protocol 2633.
cs163493
Build The game build is 163493.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.