RS-15771Community server
test
Offline 91.108.1.121:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on test?
test is offline at this moment; the last signal was 12 days 9 hours ago.
How is test ranked?
On player hours across seven days, test is #15,771, inside the top 68% of all ranked servers.
Tags, lists, and filters
Where does test appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp75 (Max players): Player slots: 75; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on test?
A procedural map, created by the game, is in use on test.
What does test run for rules and settings?
You will not find a gather rate in the name test. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.
Server info
What version is test running?
test uses Rust network protocol 2634 and build 166494 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can test be found?
A region is not published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.108.1.121:28015.
How reliable is test?
Currently offline is test, last seen 12 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe schedule
On what schedule does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 13 hours ago.
How to join
What are the steps to join test?
To connect manually, open the console with F1 and type client.connect 91.108.1.121:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.