RS-13264Community server
ServerName
Offline 91.108.254.217:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ServerName?
ServerName is offline at this moment; the last signal was 28 days 18 hours ago.
Where does ServerName sit in the rankings?
The last seven days of player hours place ServerName at #13,264, in the top – of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry ServerName?
These Top Rust Servers lists count ServerName among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on ServerName?
ServerName uses a procedural map, which the game generates.
What settings and rules does ServerName use?
No gather rate is given in the name ServerName. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What Rust version is ServerName on?
On Windows, ServerName operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ServerName?
A region is not published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.108.254.217:28015.
How reliable is ServerName?
Currently offline is ServerName, last seen 28 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe cycle
On what schedule does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 29 days 17 hours ago.
Joining the server
What is the process to join ServerName?
Use the console: open Rust, press F1, and type client.connect 91.108.254.217:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.