RS-15412Community server
DevServer
Offline 91.123.151.181:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on DevServer?
DevServer is offline at this moment; the last signal was 24 days 12 hours ago.
Where does DevServer sit in the rankings?
The last seven days of player hours place DevServer at #15,412, in the top – of ranked servers.
Server tags and lists
Where does DevServer appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find DevServer: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on DevServer?
The game's server browser reads the tags that DevServer publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on DevServer?
A procedural map, created by the game, is in use on DevServer.
Which settings and rules apply on DevServer?
No gather rate is given in the name DevServer. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
Server info
What is the Rust version on DevServer?
DevServer uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of DevServer?
No region is published by DevServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 91.123.151.181:28015 is its address.
Is DevServer currently online?
Currently offline is DevServer, last seen 24 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe details
How often does DevServer wipe?
Not enough wipe data exists yet to identify the rhythm of DevServer. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 24 days 21 hours ago.
Connection
What is the process to join DevServer?
To connect, start Rust, hit F1, and enter client.connect 91.123.151.181:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.