RS-8989Community server
TEST
Offline 91.200.52.59:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC1d ago | – | – | running | 1 |
| Fri 9 Oct, 17:59 UTC4d ago | – | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on TEST?
TEST is offline at this moment; the last signal was 2 hours ago. Over seven days it averaged 1, and the highest point was 1. At 15:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of TEST?
Ranked #8,989 on seven-day player hours, TEST is in the top 40% of all ranked servers.
Server tags and lists
Where does TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count TEST among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on TEST?
TEST uses a procedural map, which the game generates.
Which settings and rules apply on TEST?
The name TEST does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What is the Rust version on TEST?
Rust network protocol 2634 and build 167398 is what TEST runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for TEST?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 91.200.52.59:28015.
What is the uptime of TEST?
TEST is offline now; the last time it was seen was 2 hours ago. It spent 5 of the last 168 hours online across 7 days, giving 3% uptime. The first time Top Rust Servers saw it was on 20 September 2026.
Wipe details
How often does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 27 hours ago.
Joining the server
How can I connect to TEST?
Use the console: open Rust, press F1, and type client.connect 91.200.52.59:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.