RS-15986Community server
My Server Name
Offline 91.203.164.86:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on My Server Name?
Currently, My Server Name is offline; the last sighting was 2 days 14 hours ago. The average over the last seven days comes to 0 players.
Where does My Server Name sit in the rankings?
The last seven days of player hours place My Server Name at #15,986, in the top 71% of ranked servers.
Server tags and lists
Where does My Server Name appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find My Server Name: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on My Server Name?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags My Server Name publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on My Server Name?
My Server Name uses a procedural map, which the game generates.
Which settings and rules apply on My Server Name?
No gather rate is given in the name My Server Name. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
Server details
What is the Rust version on My Server Name?
Rust network protocol 2634 and build 167398 is what My Server Name runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for My Server Name?
No region is published by My Server Name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 91.203.164.86:28015.
What is the uptime of My Server Name?
My Server Name is offline now; the last time it was seen was 2 days 14 hours ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. It was first observed by Top Rust Servers on 11 October 2026.
Wipe schedule
When does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 14 hours ago.
Joining the server
What are the steps to join My Server Name?
To connect manually, open the console with F1 and type client.connect 91.203.164.86:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.