RS-13674Community server
ServerName
Offline 91.203.179.45:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is ServerName?
ServerName is offline at this moment; the last signal was 3 days 22 hours ago. A seven-day average of 1 players was reached, peaking at 1.
What is the ranking of ServerName?
The last seven days of player hours place ServerName at #13,674, in the top 62% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry ServerName?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags ServerName publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on ServerName?
A procedural map, created by the game, is in use on ServerName.
What settings and rules does ServerName use?
No gather rate is given in the name ServerName. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What version is ServerName running?
On Windows, ServerName operates Rust network protocol 2634 and build 167398. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for ServerName?
There is no region published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.203.179.45:28015.
How reliable is ServerName?
Currently offline is ServerName, last seen 3 days 22 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe schedule
How often does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 22 hours ago.
Joining the server
How can I connect to ServerName?
To connect manually, open the console with F1 and type client.connect 91.203.179.45:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.