RS-13357Community server
nameserver
Offline 91.240.9.28:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is nameserver?
Currently, nameserver is offline; the last sighting was 27 days 8 hours ago.
Where does nameserver sit in the rankings?
Ranked #13,357 on seven-day player hours, nameserver is in the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry nameserver?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags nameserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on nameserver?
nameserver uses a procedural map, which the game generates.
What settings and rules does nameserver use?
No gather rate is given in the name nameserver. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on nameserver?
On Windows, nameserver operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
Where can nameserver be found?
A region is not published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 91.240.9.28:28015.
How reliable is nameserver?
The server nameserver is down at the moment, with its last appearance 27 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe details
On what schedule does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 32 days 7 hours ago.
How to join
How can I connect to nameserver?
To connect, start Rust, hit F1, and enter client.connect 91.240.9.28:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.