RS-15899Community server
ServerName
Offline 91.242.113.155:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is ServerName?
Currently, ServerName is offline; the last sighting was 5 days 23 hours ago. The average over the last seven days comes to 0 players.
Where does ServerName sit in the rankings?
Ranked #15,899 on seven-day player hours, ServerName is in the top 72% of all ranked servers.
Tags and filters
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ServerName?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167231 (Build): Running game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags ServerName publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on ServerName?
ServerName uses a procedural map, which the game generates.
What settings and rules does ServerName use?
You will not find a gather rate in the name ServerName. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on ServerName?
On Windows, ServerName operates Rust network protocol 2634 and build 167231. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of ServerName?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.242.113.155:28015.
What is the uptime of ServerName?
Currently offline is ServerName, last seen 5 days 23 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. It was first observed by Top Rust Servers on 8 October 2026.
Wipe details
On what schedule does ServerName wipe?
Not enough wipe data exists yet to identify the rhythm of ServerName. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 23 hours ago.
Connection
What are the steps to join ServerName?
To connect, start Rust, hit F1, and enter client.connect 91.242.113.155:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.