RS-11952Community server
Custom Aim Train
Offline 91.52.69.194:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Custom Aim Train?
Currently, Custom Aim Train is offline; the last sighting was 8 days 20 hours ago.
What is the ranking of Custom Aim Train?
On player hours across seven days, Custom Aim Train is #11,952, inside the top 53% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Custom Aim Train?
These Top Rust Servers lists include Custom Aim Train: Best Rust aim training servers and Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Custom Aim Train?
Published by Custom Aim Train for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Running game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on Custom Aim Train?
A procedural map, created by the game, is in use on Custom Aim Train.
What settings and rules does Custom Aim Train use?
The name Custom Aim Train does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Custom Aim Train?
On Windows, Custom Aim Train operates Rust network protocol 2634 and build 166494. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Custom Aim Train be found?
No region is published by Custom Aim Train. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 91.52.69.194:28015.
What is the uptime of Custom Aim Train?
Custom Aim Train is offline now; the last time it was seen was 8 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe details
On what schedule does Custom Aim Train wipe?
Too few wipes are recorded for Custom Aim Train to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 4 hours ago.
Joining the server
What are the steps to join Custom Aim Train?
To connect manually, open the console with F1 and type client.connect 91.52.69.194:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.