RS-15508Community server
d3nman's playground
Offline 91.74.35.240:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on d3nman's playground?
d3nman's playground is offline at this moment; the last signal was 23 days 13 hours ago.
How is d3nman's playground ranked?
On player hours across seven days, d3nman's playground is #15,508, inside the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry d3nman's playground?
These Top Rust Servers lists count d3nman's playground among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on d3nman's playground?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags d3nman's playground publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on d3nman's playground?
d3nman's playground uses a procedural map, which the game generates.
What does d3nman's playground run for rules and settings?
The name d3nman's playground does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC on.
Server details
What version is d3nman's playground running?
Rust network protocol 2633 and build 164530 is what d3nman's playground runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for d3nman's playground?
There is no region published by d3nman's playground. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 91.74.35.240:28015.
How reliable is d3nman's playground?
The server d3nman's playground is down at the moment, with its last appearance 23 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe cycle
On what schedule does d3nman's playground wipe?
Too few wipes are recorded for d3nman's playground to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 36 days 3 hours ago.
How to join
What are the steps to join d3nman's playground?
Use the console: open Rust, press F1, and type client.connect 91.74.35.240:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.