RS-14661Community server
My Local Server
Offline 91.78.240.21:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is My Local Server?
Currently, My Local Server is offline; the last sighting was 8 days 14 hours ago.
What is the ranking of My Local Server?
The last seven days of player hours place My Local Server at #14,661, in the top 65% of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Local Server?
On these Top Rust Servers lists you will find My Local Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Local Server?
The game's server browser reads the tags that My Local Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): Player slots: 2; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on My Local Server?
My Local Server uses a procedural map, which the game generates.
What settings and rules does My Local Server use?
No gather rate is given in the name My Local Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What version is My Local Server running?
On Windows, My Local Server operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the location of My Local Server?
There is no region published by My Local Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 91.78.240.21:28015.
How reliable is My Local Server?
My Local Server is offline now; the last time it was seen was 8 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 5 October 2026.
Wipe schedule
When does My Local Server wipe?
The record holds too few wipes to determine My Local Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 22 hours ago.
Connection
How can I connect to My Local Server?
To connect manually, open the console with F1 and type client.connect 91.78.240.21:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.