RS-15940Modded server
Rip_Was Test Server
Offline 91.8.202.37:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Rip_Was Test Server?
Currently, Rip_Was Test Server is offline; the last sighting was 9 days 1 hours ago.
What is the ranking of Rip_Was Test Server?
On player hours across seven days, Rip_Was Test Server is #15,940, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does Rip_Was Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Rip_Was Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Rip_Was Test Server?
Published by Rip_Was Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Rip_Was Test Server?
A procedural map, created by the game, is in use on Rip_Was Test Server.
What does Rip_Was Test Server run for rules and settings?
No gather rate is given in the name Rip_Was Test Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What is the Rust version on Rip_Was Test Server?
Rip_Was Test Server uses Rust network protocol 2633 and build 163207 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Rip_Was Test Server?
No region is published by Rip_Was Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 91.8.202.37:28015.
What is the uptime of Rip_Was Test Server?
The server Rip_Was Test Server is down at the moment, with its last appearance 9 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe details
How often does Rip_Was Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Rip_Was Test Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 35 days 5 hours ago.
Joining the server
What is the process to join Rip_Was Test Server?
To connect, start Rust, hit F1, and enter client.connect 91.8.202.37:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.