RS-15938Community server
My Server Name
Offline 91.94.96.79:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on My Server Name?
My Server Name is offline at this moment; the last signal was 12 days 3 hours ago.
What is the ranking of My Server Name?
The last seven days of player hours place My Server Name at #15,938, in the top 69% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry My Server Name?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Server Name?
The game's server browser reads the tags that My Server Name publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on My Server Name?
A procedural map, created by the game, is in use on My Server Name.
Which settings and rules apply on My Server Name?
The name My Server Name does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server details
What version is My Server Name running?
My Server Name uses Rust network protocol 2634 and build 166494 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for My Server Name?
A region is not published by My Server Name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 91.94.96.79:28015.
How reliable is My Server Name?
My Server Name is offline now; the last time it was seen was 12 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe details
How often does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 5 hours ago.
Connection
How can I connect to My Server Name?
To connect, start Rust, hit F1, and enter client.connect 91.94.96.79:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.