RS-1770Modded server
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD
Online 92.118.11.14:28035 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 09:01 UTC, in 15h. Every 2 days · medium confidence
Coming wipes
- T− 15hThu 15 Oct, 09:01 UTC
- T− 2d 15hSat 17 Oct, 09:01 UTC
- T− 4d 15hMon 19 Oct, 09:01 UTC
- T− 6d 15hWed 21 Oct, 09:01 UTC
- T− 8d 15hFri 23 Oct, 09:01 UTC
- T− 10d 15hSun 25 Oct, 09:01 UTC
- T− 12d 15hTue 27 Oct, 09:00 UTC
- T− 14d 15hThu 29 Oct, 09:00 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 18, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 09:01 UTC1d ago | – | – | running | 7 |
| Sun 11 Oct, 09:01 UTC3d ago | 18 | held half | 2 days | 6 |
| Fri 9 Oct, 09:01 UTC5d ago | 10 | held half | 2 days | 3 |
| Wed 7 Oct, 09:02 UTC7d ago | 12 | held half | 2 days | 7 |
| Mon 5 Oct, 09:01 UTC9d ago | 13 | held half | 2 days | 3 |
| Sun 4 Oct, 11:55 UTC10d ago | 13 | – | 0.9 days | 6 |
| Thu 1 Oct, 18:03 UTC FW12d ago | 10 | held half | 2.7 days | 3 |
| Thu 1 Oct, 09:01 UTC13d ago | 9 | – | 0.4 days | 2 |
| Tue 29 Sep, 09:02 UTC15d ago | 9 | held half | 2 days | 0 |
| Sun 27 Sep, 09:02 UTC17d ago | 16 | held half | 2 days | 6 |
| Fri 25 Sep, 13:28 UTC19d ago | 16 | – | 1.8 days | 7 |
| Wed 23 Sep, 09:02 UTC21d ago | 9 | held half | 2.2 days | 1 |
| Tue 22 Sep, 04:54 UTC22d ago | 22 | – | 1.2 days | 1 |
| Mon 21 Sep, 13:39 UTC23d ago | 22 | – | 0.6 days | 0 |
| Sun 20 Sep, 09:02 UTC24d ago | 15 | – | 1.2 days | 6 |
| Fri 18 Sep, 09:02 UTC26d ago | 11 | held half | 2 days | 1 |
| Wed 16 Sep, 09:54 UTC28d ago | 5 | held half | 2 days | 0 |
| Mon 14 Sep, 09:02 UTC30d ago | 6 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is showing 6 players on 15 slots right now. Over seven days it averaged 4, and the highest point was 18. Over the last 48 hours, the peak hour was 13:00 UTC, with an average of 10 players.
How is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD ranked?
The last seven days of player hours place CHOYKA RUST №3[ONE GRID] ZOMBIE MOD at #1,770, in the top 8% of ranked servers.
Server tags and lists
Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: Top modded Rust servers, Best Rust aim training servers, Rust battlefield servers, ranked and Rust zombie servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What is the meaning of the tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The game's server browser reads the tags that CHOYKA RUST №3[ONE GRID] ZOMBIE MOD publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; ts50 (Group limit): No more than 50 players per team; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Training for aim and PvP, with loot provided; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
The map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is procedural, size 1,000, seed 1337, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as CHOYKA MAPS.
What does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD run for rules and settings?
You will not find a gather rate in the name CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. A group holds at most 50 players. It runs minigames & battle royale, battle royale, Bedwars, parkour and arenas. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What version is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD running?
On Linux, CHOYKA RUST №3[ONE GRID] ZOMBIE MOD operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Over the last two days, it ran at an average of 237 server fps, minimum 193. Its entity count reached 17,361, including buildings, deployables and all other objects. Memory usage peaked at 1,614 MB. What players experience as lag comes from low fps and a rising entity count.
What is the server location for CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
There is no region published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 92.118.11.14:28035.
What is the uptime of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
CHOYKA RUST №3[ONE GRID] ZOMBIE MOD is online at the moment. The uptime it gives suggests a restart around 16 hours ago. It spent 163 of the last 168 hours online across 7 days, giving 97% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
What can you expect on wipe day on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Across recent wipes, the busiest times averaged 13 players. The latest wipe saw its highest player count 4 hours in. The crowd kept above half its peak until the next wipe in 100% of recent wipes.
When does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD wipe?
Recent wipes on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD have been roughly 2 days apart. On Thursday 15 October at 09:01 UTC, the next wipe is anticipated. Its world was last replaced 32 hours ago. The tags show a wipe schedule of one week.
Connection
What is the process to join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?
Use the console: open Rust, press F1, and type client.connect 92.118.11.14:28035. Or simply click Launch Rust here; it opens the game through Steam and connects you. You can find its website at https://choyka.gamestores.app/.
