RS-15977Community server
[US] Krizalium Test
Online 92.118.19.86:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on [US] Krizalium Test?
[US] Krizalium Test is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of [US] Krizalium Test?
Ranked #15,977 on seven-day player hours, [US] Krizalium Test is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry [US] Krizalium Test?
On these Top Rust Servers lists you will find [US] Krizalium Test: Best Rust community servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on [US] Krizalium Test?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags [US] Krizalium Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on [US] Krizalium Test?
[US] Krizalium Test runs a procedural map of size 3,000 with seed 612351, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on [US] Krizalium Test?
The name [US] Krizalium Test does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on [US] Krizalium Test?
Rust network protocol 2634 and build 167398 is what [US] Krizalium Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does [US] Krizalium Test perform?
The last 48 hours saw it average 60 server fps, never going under 60. At its peak, it held 45,209 entities: everything from buildings to deployables and more. Memory usage peaked at 1,789 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can [US] Krizalium Test be found?
The name of [US] Krizalium Test points to North America, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 92.118.19.86:28015.
How reliable is [US] Krizalium Test?
[US] Krizalium Test is online at the moment. Going by its reported uptime, it restarted about 42 hours ago. The last 1 full day saw it up for 0 of 24 hours, or 0% of the time. It was first observed by Top Rust Servers on 12 October 2026.
Wipe schedule
When does [US] Krizalium Test wipe?
The record holds too few wipes to determine [US] Krizalium Test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 hours ago.
Connection
How can I connect to [US] Krizalium Test?
To connect manually, open the console with F1 and type client.connect 92.118.19.86:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://low.ms/game-servers/rust-server-hosting.