Top Rust ServersObservatory · live
Live Servers11,667 Players91,228 Populated4,042 Fresh wipes · 3h430 Scanevery 5 min

RS-15836Community server

yes surt

Online 92.118.207.131:28147 checked 7m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,836
top 72%
Last wipe
4h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
0123417:0002:0011:0020:0005:0014:00Wiped Thu 15 Oct, 11:34 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040017:0002:0011:0020:0005:0014:00Wiped Thu 15 Oct, 11:34 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct9 Oct12 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 11:34 UTC4h ago – – running 0
Thu 1 Oct, 10:04 UTC14d ago 3 – – 1
Wed 30 Sep, 13:27 UTC15d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on yes surt?

yes surt is showing 0 players on 40 slots right now. The average over the last seven days comes to 0 players.

What is the ranking of yes surt?

The last seven days of player hours place yes surt at #15,836, in the top 72% of ranked servers.

Tags, lists, and filters

Where does yes surt appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count yes surt among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on yes surt?

Published by yes surt for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on yes surt?

A procedural map of size 4,500 with seed 294841988, created by the game, is in use on yes surt. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does yes surt use?

You will not find a gather rate in the name yes surt. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.

About the server

What Rust version is yes surt on?

yes surt uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

Is yes surt lag-free?

Over the last two days, it ran at an average of 167 server fps, minimum 103. At its peak, it held 134,427 entities: everything from buildings to deployables and more. Its memory use reached 6,728 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for yes surt?

There is no region published by yes surt. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 92.118.207.131:28147 is its address.

How reliable is yes surt?

The server yes surt is currently online. The uptime it gives suggests a restart around 2 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 30 September 2026.

Wipe details

What can you expect on wipe day on yes surt?

The average busiest count over recent wipes is 3 players. The peak of the latest wipe came 1 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

On what schedule does yes surt wipe?

No next wipe can be predicted for yes surt, because its wipes happen at irregular times. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 hours ago.

Joining the server

What is the process to join yes surt?

To connect, start Rust, hit F1, and enter client.connect 92.118.207.131:28147. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. You can find its website at https://pineriver.dk.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.