RS-15460Community server
Test
Offline 92.124.161.7:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test?
Currently, Test is offline; the last sighting was 20 days 6 hours ago.
Where does Test sit in the rankings?
The last seven days of player hours place Test at #15,460, in the top 71% of ranked servers.
Tags and filters
Where does Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
Published by Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on Test?
Test uses a procedural map, which the game generates.
Which settings and rules apply on Test?
The name Test does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
Server info
What version is Test running?
Test uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test be found?
No region is published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.124.161.7:28015 is its address.
How reliable is Test?
Currently offline is Test, last seen 20 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 23 September 2026.
Wipe schedule
How often does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 20 days 6 hours ago.
How to join
What are the steps to join Test?
To connect, start Rust, hit F1, and enter client.connect 92.124.161.7:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.