RS-16952Community server
My Test Server
Offline 92.206.120.55:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on My Test Server?
Currently, My Test Server is offline; the last sighting was 16 days 12 hours ago.
Where does My Test Server sit in the rankings?
On player hours across seven days, My Test Server is #16,952, inside the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Test Server?
These Top Rust Servers lists count My Test Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on My Test Server?
The game's server browser reads the tags that My Test Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on My Test Server?
My Test Server uses a procedural map, which the game generates.
What settings and rules does My Test Server use?
No gather rate is given in the name My Test Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is My Test Server on?
My Test Server uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can My Test Server be found?
There is no region published by My Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 92.206.120.55:28015.
How reliable is My Test Server?
Currently offline is My Test Server, last seen 16 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 27 September 2026.
Wipe cycle
On what schedule does My Test Server wipe?
The record holds too few wipes to determine My Test Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 16 days 17 hours ago.
How to join
How can I connect to My Test Server?
Use the console: open Rust, press F1, and type client.connect 92.206.120.55:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.