Top Rust ServersObservatory · live
Live Servers11,554 Players57,829 Populated3,647 Fresh wipes · 3h111 Scanevery 5 min

RS-11790Community server

Experiment

Offline 92.209.233.160:28015 checked 3d ago

quad softcore
Connect
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#11,790
top 53%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 53% of all ranked servers, and #554 of the quad servers (top 67%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC3d ago 1 – running 1
Sat 3 Oct, 12:24 UTC10d ago 1 held half 7.3 days 0
Mon 28 Sep, 17:52 UTC15d ago 1 held half 4.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Experiment?

Experiment is offline at this moment; the last signal was 3 days 15 hours ago. Its seven-day average is 1 players, with a peak of 1.

Where does Experiment sit in the rankings?

The last seven days of player hours place Experiment at #11,790, in the top 53% of ranked servers. In the quad category, it ranks #554.

Server tags and lists

Where does Experiment appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Experiment among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last week.

What is the meaning of the tags on Experiment?

The game's server browser reads the tags that Experiment publishes: gmsoftcore (Game mode): Softcore ruleset, which is easier; mp10 (Max players): It has 10 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on Experiment?

Experiment uses a procedural map, which the game generates.

What does Experiment run for rules and settings?

No gather rate is given in the name Experiment. A maximum of 4 players per group applies (quad). softcore is the game mode, Facepunch's more forgiving mode: part of your loot is retained. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.

Server info

What is the Rust version on Experiment?

Rust network protocol 2634 and build 166652 is what Experiment runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of Experiment?

No region is published by Experiment. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 92.209.233.160:28015 is its address.

Is Experiment currently online?

Experiment is offline now; the last time it was seen was 3 days 15 hours ago. It spent 3 of the last 168 hours online across 7 days, giving 2% uptime. Its first appearance in Top Rust Servers was on 19 September 2026.

Wipe schedule

What happens on wipe day on Experiment?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

On what schedule does Experiment wipe?

No next wipe can be predicted for Experiment, because its wipes happen at irregular times. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 3 days 15 hours ago.

How to join

What is the process to join Experiment?

To connect manually, open the console with F1 and type client.connect 92.209.233.160:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode Softcore ruleset, which is easier.
mp10
Max players It has 10 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build Running game build 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.