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Live Servers11,456 Players32,767 Populated2,890 Fresh wipes · 3h85 Scanevery 5 min

RS-8416Community server

A Shockbyte Rust Server

Online 92.222.138.235:25106 checked 8m ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak 1
Rank
#8,416
top 38%
Last wipe
13d ago
no schedule published
Next wipe
T− 21d 13h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 21d 13hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 24 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:22 UTC FW13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on A Shockbyte Rust Server?

On 40 slots, A Shockbyte Rust Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 1 players.

Where does A Shockbyte Rust Server sit in the rankings?

Ranked #8,416 on seven-day player hours, A Shockbyte Rust Server is in the top 38% of all ranked servers.

Tags and filters

Where does A Shockbyte Rust Server appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

Which map is running on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 4,500 with seed 1403708994, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does A Shockbyte Rust Server run for rules and settings?

No gather rate is given in the name A Shockbyte Rust Server. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

About the server

What version is A Shockbyte Rust Server running?

A Shockbyte Rust Server uses Rust network protocol 2634 and build 167781 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on A Shockbyte Rust Server?

Its average server fps over the last 48 hours was 160, with a low of 29. The maximum entities it carried was 121,097, covering buildings, deployables and the rest. At its highest, it consumed 4,216 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.222.138.235:25106 is its address.

How reliable is A Shockbyte Rust Server?

Right now, A Shockbyte Rust Server is up and running. Based on the uptime it reports, the last restart was roughly 4 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 20 September 2026.

Wipe schedule

What happens on wipe day on A Shockbyte Rust Server?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 24 hours in.

How often does A Shockbyte Rust Server wipe?

With the force wipe, A Shockbyte Rust Server resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 13 days 8 hours ago.

How to join

What are the steps to join A Shockbyte Rust Server?

To connect manually, open the console with F1 and type client.connect 92.222.138.235:25106. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players It has 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.