RS-16004Community server
Test Server
Offline 92.249.162.231:28088 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Test Server?
Currently, Test Server is offline; the last sighting was 10 days 12 hours ago.
How is Test Server ranked?
Ranked #16,004 on seven-day player hours, Test Server is in the top 70% of all ranked servers.
Tags and filters
Where does Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test Server?
Published by Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What settings and rules does Test Server use?
No gather rate is given in the name Test Server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What version is Test Server running?
Test Server uses Rust network protocol 2633 and build 163207 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Test Server?
A region is not published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 92.249.162.231:28088.
Is Test Server currently online?
Test Server is offline now; the last time it was seen was 10 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe schedule
When does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 11 hours ago.
Joining the server
What are the steps to join Test Server?
To connect manually, open the console with F1 and type client.connect 92.249.162.231:28088. Or click Launch Rust on this page to open Rust through Steam and connect directly.