RS-15966Community server
Test Server
Online 92.249.220.202:28088 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Test Server?
On 10 slots, Test Server has 0 players at this moment. The average over the last seven days comes to 0 players.
How is Test Server ranked?
The last seven days of player hours place Test Server at #15,966, in the top 72% of ranked servers.
Tags, lists, and filters
Where does Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Test Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server?
The game's server browser reads the tags that Test Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163207 (Build): Running game build 163207; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What settings and rules does Test Server use?
You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What is the Rust version on Test Server?
On Linux, Test Server operates Rust network protocol 2633 and build 163207. Joining requires matching protocols, and Steam updates your game automatically.
Where can Test Server be found?
There is no region published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 92.249.220.202:28088.
What is the uptime of Test Server?
Test Server is online at the moment. It spent 72 of the last 72 hours online across 3 days, giving 100% uptime. The first time Top Rust Servers saw it was on 10 October 2026.
Wipe cycle
How often does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 38 days 16 hours ago.
Joining the server
What are the steps to join Test Server?
To connect, start Rust, hit F1, and enter client.connect 92.249.220.202:28088. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.