RS-8217Community server
nameserver
Offline 92.36.67.222:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on nameserver?
nameserver is offline at this moment; the last signal was 9 hours ago. A seven-day average of 1 players was reached, peaking at 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 1 players.
How is nameserver ranked?
On player hours across seven days, nameserver is #8,217, inside the top 37% of all ranked servers.
Tags and filters
Where does nameserver show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find nameserver: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags nameserver publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on nameserver?
A procedural map, created by the game, is in use on nameserver.
What does nameserver run for rules and settings?
You will not find a gather rate in the name nameserver. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What version is nameserver running?
Rust network protocol 2634 and build 166494 is what nameserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of nameserver?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.36.67.222:28015 is its address.
Is nameserver currently online?
The server nameserver is down at the moment, with its last appearance 9 hours ago. It was first observed by Top Rust Servers on 13 October 2026.
Wipe schedule
How often does nameserver wipe?
The record holds too few wipes to determine nameserver's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 23 hours ago.
How to join
What are the steps to join nameserver?
Use the console: open Rust, press F1, and type client.connect 92.36.67.222:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.