RS-13287Community server
TEST
Offline 92.41.14.81:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 13:14 UTC22d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is TEST?
Currently, TEST is offline; the last sighting was 22 days 18 hours ago.
How is TEST ranked?
Ranked #13,287 on seven-day player hours, TEST is in the top 58% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry TEST?
These Top Rust Servers lists count TEST among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags TEST publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What map is used on TEST?
TEST uses a procedural map, which the game generates.
What settings and rules does TEST use?
You will not find a gather rate in the name TEST. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What version is TEST running?
Rust network protocol 2633 and build 164530 is what TEST runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for TEST?
There is no region published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 92.41.14.81:28015.
How reliable is TEST?
The server TEST is down at the moment, with its last appearance 22 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 20 September 2026.
Wipe cycle
What can you expect on wipe day on TEST?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.
How often does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 22 days 19 hours ago.
Joining the server
How can I connect to TEST?
Use the console: open Rust, press F1, and type client.connect 92.41.14.81:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.