RS-9129Community server
Local Server
Offline 92.50.200.82:28015 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Server?
Currently, Local Server is offline; the last sighting was 14 hours ago. Its seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 00:00 UTC, with an average of 1 players.
What is the ranking of Local Server?
On player hours across seven days, Local Server is #9,129, inside the top 41% of all ranked servers.
Server tags and lists
Where does Local Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Local Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Running game build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags Local Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Local Server?
Local Server uses a procedural map, which the game generates.
Which settings and rules apply on Local Server?
The name Local Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
About the server
What is the Rust version on Local Server?
On Windows, Local Server operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Local Server?
No region is published by Local Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 92.50.200.82:28015 is its address.
Is Local Server currently online?
Currently offline is Local Server, last seen 14 hours ago. Its first appearance in Top Rust Servers was on 12 October 2026.
Wipe cycle
How often does Local Server wipe?
The record holds too few wipes to determine Local Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 7 days 5 hours ago.
Joining the server
What are the steps to join Local Server?
Use the console: open Rust, press F1, and type client.connect 92.50.200.82:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.