Top Rust ServersObservatory · live
Live Servers11,572 Players45,577 Populated3,220 Fresh wipes · 3h92 Scanevery 5 min

RS-10240Community server

sss

Offline 92.55.42.233:28015 checked 8h ago

Connect
Players now
2/ 5
40% full
7-day average
1
peak 2
Rank
#10,240
top 46%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.511.5214:0015:0010:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 6

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:07 UTC10d ago 2 – running 0
Thu 1 Oct, 18:46 UTC FW12d ago 1 held half 2.1 days 1
Sat 26 Sep, 11:42 UTC17d ago 2 held half 5.3 days 1
Tue 15 Sep, 21:43 UTC28d ago 1 halved by day 6 10.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on sss?

sss is offline at this moment; the last signal was 8 hours ago. Its seven-day average is 1 players, with a peak of 2. The busiest point in the last 48 hours was 16:00 UTC, when it averaged 1 players.

What is the ranking of sss?

Ranked #10,240 on seven-day player hours, sss is in the top 46% of all ranked servers.

Server tags and lists

Where does sss show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find sss: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on sss?

Published by sss for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on sss?

A procedural map, created by the game, is in use on sss.

What does sss run for rules and settings?

No gather rate is given in the name sss. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.

About the server

What version is sss running?

On Windows, sss operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

What is the server location for sss?

No region is published by sss. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 92.55.42.233:28015.

What is the uptime of sss?

The server sss is down at the moment, with its last appearance 8 hours ago. Across the last 7 full days, it was online for 5 of 168 hours, or 3%. Its first appearance in Top Rust Servers was on 15 September 2026.

Wipe cycle

What can you expect on wipe day on sss?

Recent wipes saw an average peak of 2 players at their busiest. 21 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 67% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 6.

How often does sss wipe?

There is no way to predict the next wipe on sss, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 5 hours ago.

Joining the server

What are the steps to join sss?

To connect manually, open the console with F1 and type client.connect 92.55.42.233:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp5
Max players There are 5 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.