RS-12098Community server
Local Server
Offline 92.96.50.240:28015 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Local Server?
Local Server is offline at this moment; the last signal was 19 hours ago. Its seven-day average is 1 players, with a peak of 1. At 19:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does Local Server sit in the rankings?
The last seven days of player hours place Local Server at #12,098, in the top 55% of ranked servers.
Server tags and lists
Where does Local Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Local Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Local Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Local Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Local Server?
Local Server uses a procedural map, which the game generates.
What settings and rules does Local Server use?
You will not find a gather rate in the name Local Server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC off.
Server info
What version is Local Server running?
Rust network protocol 2634 and build 167584 is what Local Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Local Server be found?
No region is published by Local Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 92.96.50.240:28015 is its address.
How reliable is Local Server?
Local Server is offline now; the last time it was seen was 19 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe cycle
How often does Local Server wipe?
Too few wipes are recorded for Local Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 hours ago.
Joining the server
What are the steps to join Local Server?
Use the console: open Rust, press F1, and type client.connect 92.96.50.240:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.