RS-13897Community server
My Server Name
Offline 93.178.94.58:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on My Server Name?
My Server Name is offline at this moment; the last signal was 10 days 17 hours ago.
What is the ranking of My Server Name?
On player hours across seven days, My Server Name is #13,897, inside the top 61% of all ranked servers.
Server tags and lists
Where does My Server Name show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count My Server Name among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on My Server Name?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags My Server Name publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on My Server Name?
A procedural map, created by the game, is in use on My Server Name.
Which settings and rules apply on My Server Name?
No gather rate is given in the name My Server Name. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What version is My Server Name running?
My Server Name uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of My Server Name?
There is no region published by My Server Name. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 93.178.94.58:28015.
Is My Server Name currently online?
Currently offline is My Server Name, last seen 10 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe cycle
On what schedule does My Server Name wipe?
Not enough wipe data exists yet to identify the rhythm of My Server Name. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 11 hours ago.
Joining the server
What is the process to join My Server Name?
To connect, start Rust, hit F1, and enter client.connect 93.178.94.58:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.