RS-15463Community server
MyOfflineServer
Offline 93.191.113.96:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is MyOfflineServer?
Currently, MyOfflineServer is offline; the last sighting was 23 days 10 hours ago.
Where does MyOfflineServer sit in the rankings?
The last seven days of player hours place MyOfflineServer at #15,463, in the top – of ranked servers.
Tags and filters
Where does MyOfflineServer show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count MyOfflineServer among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on MyOfflineServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags MyOfflineServer publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on MyOfflineServer?
A procedural map, created by the game, is in use on MyOfflineServer.
What settings and rules does MyOfflineServer use?
No gather rate is given in the name MyOfflineServer. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
About the server
What version is MyOfflineServer running?
On Windows, MyOfflineServer operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for MyOfflineServer?
No region is published by MyOfflineServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 93.191.113.96:28015 is its address.
Is MyOfflineServer currently online?
The server MyOfflineServer is down at the moment, with its last appearance 23 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 20 September 2026.
Wipe details
How often does MyOfflineServer wipe?
The record holds too few wipes to determine MyOfflineServer's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 23 days 19 hours ago.
Connection
How can I connect to MyOfflineServer?
To connect manually, open the console with F1 and type client.connect 93.191.113.96:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.