RS-13247Community server
Error
Offline 93.211.110.194:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Error?
Error is offline at this moment; the last signal was 22 days 7 hours ago.
How is Error ranked?
On player hours across seven days, Error is #13,247, inside the top 58% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Error?
These Top Rust Servers lists count Error among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Error?
The game's server browser reads the tags that Error publishes: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Error?
Error uses a procedural map, which the game generates.
Which settings and rules apply on Error?
The name Error does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What version is Error running?
Rust network protocol 2633 and build 164530 is what Error runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Error?
There is no region published by Error. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 93.211.110.194:28015.
What is the uptime of Error?
Error is offline now; the last time it was seen was 22 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 21 September 2026.
Wipe cycle
When does Error wipe?
Not enough wipe data exists yet to identify the rhythm of Error. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 22 hours ago.
Joining the server
What are the steps to join Error?
To connect, start Rust, hit F1, and enter client.connect 93.211.110.194:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.