Top Rust ServersObservatory · live
Live Servers11,475 Players37,984 Populated3,158 Fresh wipes · 3h109 Scanevery 5 min

RS-15579Community server

Name of Server as Shown on the Client Server List

Offline 93.215.245.56:28015 checked 16d ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,579
top 65%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 13:31 UTC16d ago 1 – running 0
Thu 24 Sep, 13:48 UTC20d ago 0 – 4 days 0
Wed 23 Sep, 19:43 UTC21d ago 1 – 0.8 days 0
Mon 21 Sep, 09:51 UTC23d ago 1 – 2.4 days 0
Wed 16 Sep, 20:17 UTC28d ago 1 – 4.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at this moment; the last signal was 16 days 18 hours ago.

What is the ranking of Name of Server as Shown on the Client Server List?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,579, in the top 65% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Name of Server as Shown on the Client Server List?

On these Top Rust Servers lists you will find Name of Server as Shown on the Client Server List: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads the tags that Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166029 (Build): Running game build 166029; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate is given in the name Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.

About the server

What Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List operates Rust network protocol 2634 and build 166029. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Name of Server as Shown on the Client Server List?

There is no region published by Name of Server as Shown on the Client Server List. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 93.215.245.56:28015 is its address.

Is Name of Server as Shown on the Client Server List currently online?

Name of Server as Shown on the Client Server List is offline now; the last time it was seen was 16 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 14 September 2026.

Wipe cycle

What happens on wipe day on Name of Server as Shown on the Client Server List?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began.

On what schedule does Name of Server as Shown on the Client Server List wipe?

Wipes on Name of Server as Shown on the Client Server List follow no regular pattern, so there is no next wipe to forecast. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 18 hours ago.

How to join

What is the process to join Name of Server as Shown on the Client Server List?

To connect, start Rust, hit F1, and enter client.connect 93.215.245.56:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166029,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166029
Build Running game build 166029.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.