RS-13304Community server
Scatos_private
Offline 93.38.48.233:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Scatos_private?
Currently, Scatos_private is offline; the last sighting was 27 days 8 hours ago.
How is Scatos_private ranked?
On player hours across seven days, Scatos_private is #13,304, inside the top – of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Scatos_private?
These Top Rust Servers lists include Scatos_private: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Scatos_private?
Published by Scatos_private for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Scatos_private?
A procedural map, created by the game, is in use on Scatos_private.
Which settings and rules apply on Scatos_private?
You will not find a gather rate in the name Scatos_private. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What Rust version is Scatos_private on?
On Windows, Scatos_private operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
Where can Scatos_private be found?
No region is published by Scatos_private. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 93.38.48.233:28015.
Is Scatos_private currently online?
Scatos_private is offline now; the last time it was seen was 27 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
On what schedule does Scatos_private wipe?
Not enough wipe data exists yet to identify the rhythm of Scatos_private. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 32 days 12 hours ago.
Connection
What are the steps to join Scatos_private?
Use the console: open Rust, press F1, and type client.connect 93.38.48.233:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.