RS-14446Community server
TestServer
Offline 94.134.193.191:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on TestServer?
Currently, TestServer is offline; the last sighting was 29 days 3 hours ago.
What is the ranking of TestServer?
On player hours across seven days, TestServer is #14,446, inside the top – of all ranked servers.
Tags, lists, and filters
Where does TestServer appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count TestServer among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on TestServer?
The game's server browser reads the tags that TestServer publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on TestServer?
TestServer uses a procedural map, which the game generates.
What settings and rules does TestServer use?
No gather rate is given in the name TestServer. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What version is TestServer running?
Rust network protocol 2633 and build 163794 is what TestServer runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of TestServer?
No region is published by TestServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 94.134.193.191:28015.
Is TestServer currently online?
The server TestServer is down at the moment, with its last appearance 29 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 15 September 2026.
Wipe schedule
On what schedule does TestServer wipe?
Too few wipes are recorded for TestServer to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 5 hours ago.
How to join
What is the process to join TestServer?
To connect manually, open the console with F1 and type client.connect 94.134.193.191:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.