RS-14354Community server
Local server 2
Offline 94.180.10.128:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Local server 2?
Local server 2 is offline at this moment; the last signal was 13 days 21 hours ago.
Where does Local server 2 sit in the rankings?
On player hours across seven days, Local server 2 is #14,354, inside the top 60% of all ranked servers.
Tags, lists, and filters
Where does Local server 2 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Local server 2: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local server 2?
The game's server browser reads the tags that Local server 2 publishes: gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): Player slots: 3; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Local server 2?
A procedural map, created by the game, is in use on Local server 2.
What does Local server 2 run for rules and settings?
No gather rate is given in the name Local server 2. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What Rust version is Local server 2 on?
Local server 2 uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Local server 2?
There is no region published by Local server 2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 94.180.10.128:28015.
Is Local server 2 currently online?
The server Local server 2 is down at the moment, with its last appearance 13 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe details
When does Local server 2 wipe?
Not enough wipe data exists yet to identify the rhythm of Local server 2. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 22 hours ago.
Joining the server
How can I connect to Local server 2?
To connect, start Rust, hit F1, and enter client.connect 94.180.10.128:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.