RS-16879Community server
Timeweb Cloud
Offline 94.243.10.136:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Timeweb Cloud?
Currently, Timeweb Cloud is offline; the last sighting was 18 days 13 hours ago.
Where does Timeweb Cloud sit in the rankings?
On player hours across seven days, Timeweb Cloud is #16,879, inside the top 72% of all ranked servers.
Tags and filters
Where does Timeweb Cloud appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Timeweb Cloud: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Timeweb Cloud?
The game's server browser reads the tags that Timeweb Cloud publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Timeweb Cloud?
A procedural map, created by the game, is in use on Timeweb Cloud.
Which settings and rules apply on Timeweb Cloud?
You will not find a gather rate in the name Timeweb Cloud. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. The server runs with VAC on.
About the server
What version is Timeweb Cloud running?
Rust network protocol 2633 and build 165217 is what Timeweb Cloud runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Timeweb Cloud be found?
There is no region published by Timeweb Cloud. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 94.243.10.136:28015.
How reliable is Timeweb Cloud?
Currently offline is Timeweb Cloud, last seen 18 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 26 September 2026.
Wipe details
On what schedule does Timeweb Cloud wipe?
The record holds too few wipes to determine Timeweb Cloud's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 18 days 13 hours ago.
Connection
What is the process to join Timeweb Cloud?
To connect, start Rust, hit F1, and enter client.connect 94.243.10.136:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.