RS-14990Community server
ServerName
Offline 94.243.49.12:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ServerName?
Currently, ServerName is offline; the last sighting was 8 days 15 hours ago.
How is ServerName ranked?
The last seven days of player hours place ServerName at #14,990, in the top 67% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry ServerName?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on ServerName?
ServerName uses a procedural map, which the game generates.
Which settings and rules apply on ServerName?
You will not find a gather rate in the name ServerName. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. A community server, it is found under the Community tab. The server runs with VAC off.
Server info
What is the Rust version on ServerName?
ServerName uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can ServerName be found?
No region is published by ServerName. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 94.243.49.12:28015.
How reliable is ServerName?
The server ServerName is down at the moment, with its last appearance 8 days 15 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe details
On what schedule does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 16 hours ago.
Joining the server
What are the steps to join ServerName?
To connect, start Rust, hit F1, and enter client.connect 94.243.49.12:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.