RS-15150Community server
Base Test
Offline 94.246.1.148:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 22:14 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Base Test?
Currently, Base Test is offline; the last sighting was 30 days 1 hours ago.
How is Base Test ranked?
On player hours across seven days, Base Test is #15,150, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Base Test?
These Top Rust Servers lists count Base Test among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Base Test?
The game's server browser reads the tags that Base Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What settings and rules does Base Test use?
You will not find a gather rate in the name Base Test. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What version is Base Test running?
On Windows, Base Test operates Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.
What is the server location for Base Test?
No region is published by Base Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 94.246.1.148:28015 is its address.
Is Base Test currently online?
Base Test is offline now; the last time it was seen was 30 days 1 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Base Test?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does Base Test wipe?
The record holds too few wipes to determine Base Test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 1 hours ago.
How to join
What are the steps to join Base Test?
To connect, start Rust, hit F1, and enter client.connect 94.246.1.148:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.