RS-13896Community server
first_server
Offline 94.25.228.104:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is first_server?
Currently, first_server is offline; the last sighting was 18 days 8 hours ago.
How is first_server ranked?
The last seven days of player hours place first_server at #13,896, in the top 61% of ranked servers.
Server tags and lists
Where does first_server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count first_server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on first_server?
Published by first_server for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp500 (Max players): Player slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on first_server?
A procedural map, created by the game, is in use on first_server.
What settings and rules does first_server use?
The name first_server does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is inactive.
Server info
What is the Rust version on first_server?
first_server uses Rust network protocol 2633 and build 165217 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can first_server be found?
No region is published by first_server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 94.25.228.104:28015.
What is the uptime of first_server?
The server first_server is down at the moment, with its last appearance 18 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe details
How often does first_server wipe?
The record holds too few wipes to determine first_server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 11 hours ago.
How to join
How can I connect to first_server?
To connect, start Rust, hit F1, and enter client.connect 94.25.228.104:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.