RS-13746Community server
first_server
Offline 94.25.229.180:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on first_server?
Currently, first_server is offline; the last sighting was 21 days 9 hours ago.
What is the ranking of first_server?
Ranked #13,746 on seven-day player hours, first_server is in the top 59% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry first_server?
These Top Rust Servers lists include first_server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on first_server?
The game's server browser reads the tags that first_server publishes: gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): There are 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on first_server?
A procedural map, created by the game, is in use on first_server.
Which settings and rules apply on first_server?
No gather rate is given in the name first_server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC off.
Server info
What version is first_server running?
On Windows, first_server operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can first_server be found?
A region is not published by first_server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 94.25.229.180:28015.
What is the uptime of first_server?
The server first_server is down at the moment, with its last appearance 21 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 19 September 2026.
Wipe details
When does first_server wipe?
Not enough wipe data exists yet to identify the rhythm of first_server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 14 hours ago.
How to join
What are the steps to join first_server?
Use the console: open Rust, press F1, and type client.connect 94.25.229.180:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.