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Live Servers11,460 Players37,207 Populated3,140 Fresh wipes · 3h78 Scanevery 5 min

RS-6743Community server

jopa i palki+deepsea.island_mindist

Offline 94.29.38.98:28015 checked 16h ago

Connect
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#6,743
top 30%
Last wipe
21h ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75111:0012:0013:0014:0015:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm60%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 10:41 UTC21h ago – – running 1
Sun 11 Oct, 08:34 UTC2d ago 1 – 2.1 days 1
Sun 4 Oct, 08:50 UTC9d ago 1 held half 7 days 0
Sat 3 Oct, 14:31 UTC10d ago 1 – 0.8 days 1
Sat 26 Sep, 11:43 UTC17d ago 1 held half 7.1 days 1
Sat 19 Sep, 11:25 UTC24d ago 1 – 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is jopa i palki+deepsea.island_mindist?

Currently, jopa i palki+deepsea.island_mindist is offline; the last sighting was 16 hours ago. A seven-day average of 1 players was reached, peaking at 1. The busiest point in the last 48 hours was 11:00 UTC, when it averaged 1 players.

Where does jopa i palki+deepsea.island_mindist sit in the rankings?

The last seven days of player hours place jopa i palki+deepsea.island_mindist at #6,743, in the top 30% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry jopa i palki+deepsea.island_mindist?

These Top Rust Servers lists include jopa i palki+deepsea.island_mindist: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on jopa i palki+deepsea.island_mindist?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags jopa i palki+deepsea.island_mindist publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What map is used on jopa i palki+deepsea.island_mindist?

jopa i palki+deepsea.island_mindist uses a procedural map, which the game generates.

Which settings and rules apply on jopa i palki+deepsea.island_mindist?

The name jopa i palki+deepsea.island_mindist does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.

About the server

What version is jopa i palki+deepsea.island_mindist running?

Rust network protocol 2634 and build 167781 is what jopa i palki+deepsea.island_mindist runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can jopa i palki+deepsea.island_mindist be found?

A region is not published by jopa i palki+deepsea.island_mindist. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 94.29.38.98:28015.

Is jopa i palki+deepsea.island_mindist currently online?

Currently offline is jopa i palki+deepsea.island_mindist, last seen 16 hours ago. Across the last 7 full days, it was online for 21 of 168 hours, or 12%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on jopa i palki+deepsea.island_mindist?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

When does jopa i palki+deepsea.island_mindist wipe?

There is no way to predict the next wipe on jopa i palki+deepsea.island_mindist, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 21 hours ago.

Joining the server

What are the steps to join jopa i palki+deepsea.island_mindist?

Use the console: open Rust, press F1, and type client.connect 94.29.38.98:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players There are 1 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.