RS-14112Community server
LOCAL MAP TEST
Offline 94.31.69.206:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is LOCAL MAP TEST?
LOCAL MAP TEST is offline at this moment; the last signal was 23 days 11 hours ago.
Where does LOCAL MAP TEST sit in the rankings?
Ranked #14,112 on seven-day player hours, LOCAL MAP TEST is in the top – of all ranked servers.
Tags and filters
Where does LOCAL MAP TEST appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count LOCAL MAP TEST among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on LOCAL MAP TEST?
Published by LOCAL MAP TEST for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What settings and rules does LOCAL MAP TEST use?
You will not find a gather rate in the name LOCAL MAP TEST. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What is the Rust version on LOCAL MAP TEST?
Rust network protocol 2633 and build 164530 is what LOCAL MAP TEST runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for LOCAL MAP TEST?
There is no region published by LOCAL MAP TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 94.31.69.206:28015.
Is LOCAL MAP TEST currently online?
The server LOCAL MAP TEST is down at the moment, with its last appearance 23 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 20 September 2026.
Wipe details
How often does LOCAL MAP TEST wipe?
The record holds too few wipes to determine LOCAL MAP TEST's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 12 hours ago.
Connection
How can I connect to LOCAL MAP TEST?
To connect manually, open the console with F1 and type client.connect 94.31.69.206:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.