RS-12767Community server
Server
Offline 94.51.116.99:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Server?
Server is offline at this moment; the last signal was 5 days 12 hours ago. Over seven days it averaged 1, and the highest point was 1.
Where does Server sit in the rankings?
On player hours across seven days, Server is #12,767, inside the top 57% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Server?
These Top Rust Servers lists count Server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Server?
The game's server browser reads the tags that Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Server?
A procedural map, created by the game, is in use on Server.
What does Server run for rules and settings?
No gather rate is given in the name Server. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC anti-cheat is active.
About the server
What is the Rust version on Server?
Rust network protocol 2634 and build 167231 is what Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Server?
No region is published by Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 94.51.116.99:28015.
How reliable is Server?
The server Server is down at the moment, with its last appearance 5 days 12 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. It was first observed by Top Rust Servers on 8 October 2026.
Wipe schedule
On what schedule does Server wipe?
Too few wipes are recorded for Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 14 hours ago.
How to join
What is the process to join Server?
To connect manually, open the console with F1 and type client.connect 94.51.116.99:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.