RS-13875Community server
Timeweb Cloud
Offline 95.104.207.218:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Timeweb Cloud?
Currently, Timeweb Cloud is offline; the last sighting was 12 days 7 hours ago.
What is the ranking of Timeweb Cloud?
On player hours across seven days, Timeweb Cloud is #13,875, inside the top 60% of all ranked servers.
Tags and filters
Where does Timeweb Cloud show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Timeweb Cloud: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Timeweb Cloud?
Published by Timeweb Cloud for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Timeweb Cloud?
Timeweb Cloud uses a procedural map, which the game generates.
What does Timeweb Cloud run for rules and settings?
The name Timeweb Cloud does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
About the server
What is the Rust version on Timeweb Cloud?
Timeweb Cloud uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Timeweb Cloud?
No region is published by Timeweb Cloud. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 95.104.207.218:28015 is its address.
What is the uptime of Timeweb Cloud?
The server Timeweb Cloud is down at the moment, with its last appearance 12 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe cycle
When does Timeweb Cloud wipe?
Not enough wipe data exists yet to identify the rhythm of Timeweb Cloud. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 8 hours ago.
Connection
What is the process to join Timeweb Cloud?
To connect, start Rust, hit F1, and enter client.connect 95.104.207.218:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.