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Live Servers11,640 Players52,528 Populated3,471 Fresh wipes · 3h128 Scanevery 5 min

RS-12676Community server

Test

Offline 95.105.3.37:28015 checked 6d ago

Connect
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#12,676
top 57%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct11 Oct12 Oct13 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:10 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Test?

Test is offline at this moment; the last signal was 6 days 9 hours ago. Over seven days it averaged 1, and the highest point was 1.

What is the ranking of Test?

The last seven days of player hours place Test at #12,676, in the top 57% of ranked servers.

Server tags and lists

Where does Test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Test?

gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Running game build 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on Test?

A procedural map, created by the game, is in use on Test.

Which settings and rules apply on Test?

You will not find a gather rate in the name Test. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server info

What Rust version is Test on?

Rust network protocol 2634 and build 167058 is what Test runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the location of Test?

A region is not published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.105.3.37:28015 is its address.

How reliable is Test?

Test is offline now; the last time it was seen was 6 days 9 hours ago. Across the last 5 full days, it was online for 0 of 120 hours, or 0%. The first time Top Rust Servers saw it was on 7 October 2026.

Wipe cycle

What happens on wipe day on Test?

Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does Test wipe?

Not enough wipe data exists yet to identify the rhythm of Test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 11 hours ago.

Connection

What are the steps to join Test?

To connect, start Rust, hit F1, and enter client.connect 95.105.3.37:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players There are 1 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167058
Build Running game build 167058.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.