RS-14815Community server
TEST
Offline 95.158.36.201:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on TEST?
TEST is offline at this moment; the last signal was 26 days 21 hours ago.
Where does TEST sit in the rankings?
On player hours across seven days, TEST is #14,815, inside the top – of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry TEST?
On these Top Rust Servers lists you will find TEST: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on TEST?
TEST uses a procedural map, which the game generates.
Which settings and rules apply on TEST?
The name TEST does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server details
What Rust version is TEST on?
On Windows, TEST operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can TEST be found?
There is no region published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 95.158.36.201:28015.
Is TEST currently online?
Currently offline is TEST, last seen 26 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe schedule
How often does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 22 hours ago.
Joining the server
What are the steps to join TEST?
To connect, start Rust, hit F1, and enter client.connect 95.158.36.201:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.