RS-13647Community server
ServerName
Online 95.167.183.100:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on ServerName?
On 1 slots, ServerName has 1 players at this moment. Over seven days it averaged 0, and the highest point was 1. The busiest point in the last 48 hours was 10:00 UTC, when it averaged 1 players.
Where does ServerName sit in the rankings?
On player hours across seven days, ServerName is #13,647, inside the top 62% of all ranked servers.
Server tags and lists
Where does ServerName show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find ServerName: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on ServerName?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags ServerName publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on ServerName?
A procedural map, created by the game, is in use on ServerName.
Which settings and rules apply on ServerName?
No gather rate is given in the name ServerName. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. The server runs with VAC on.
Server info
What Rust version is ServerName on?
ServerName uses Rust network protocol 2634 and build 167781 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for ServerName?
A region is not published by ServerName. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.167.183.100:28015.
How reliable is ServerName?
The server ServerName is currently online. Its first appearance in Top Rust Servers was on 15 October 2026.
Wipe schedule
When does ServerName wipe?
Too few wipes are recorded for ServerName to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 2 hours ago.
How to join
How can I connect to ServerName?
Use the console: open Rust, press F1, and type client.connect 95.167.183.100:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. It is currently full, meaning you will probably queue.