RS-14550Community server
TEST
Offline 95.167.183.231:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is TEST?
TEST is offline at this moment; the last signal was 16 days 7 hours ago.
Where does TEST sit in the rankings?
Ranked #14,550 on seven-day player hours, TEST is in the top 61% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry TEST?
These Top Rust Servers lists count TEST among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TEST?
Published by TEST for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on TEST?
A procedural map, created by the game, is in use on TEST.
Which settings and rules apply on TEST?
The name TEST does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server details
What version is TEST running?
On Windows, TEST operates Rust network protocol 2633 and build 164530. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for TEST?
No region is published by TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 95.167.183.231:28015 is its address.
How reliable is TEST?
TEST is offline now; the last time it was seen was 16 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 24 September 2026.
Wipe cycle
When does TEST wipe?
Too few wipes are recorded for TEST to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 9 hours ago.
Connection
What is the process to join TEST?
To connect, start Rust, hit F1, and enter client.connect 95.167.183.231:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.