RS-13305Community server
Test
Offline 95.179.39.212:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Test?
Currently, Test is offline; the last sighting was 26 days 13 hours ago.
Where does Test sit in the rankings?
Ranked #13,305 on seven-day player hours, Test is in the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Test?
These Top Rust Servers lists include Test: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set are the tags Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Test?
A procedural map, created by the game, is in use on Test.
Which settings and rules apply on Test?
You will not find a gather rate in the name Test. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Test running?
Rust network protocol 2633 and build 164530 is what Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Test be found?
No region is published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 95.179.39.212:28015.
Is Test currently online?
The server Test is down at the moment, with its last appearance 26 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 18 September 2026.
Wipe schedule
How often does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 23 hours ago.
Connection
What are the steps to join Test?
To connect, start Rust, hit F1, and enter client.connect 95.179.39.212:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.